As of late, the online MMORPG game Guild Wars has started to get me bored. Add to that the stupid events that happens so rarely or the weekend stuff that I just could not be bothered about.
The Royal Ascalon Ball last weekend on 5 May 2007 was really nice, but that was not organised by ArenaNet or NCsoft. That event was organised by actual gamers. ArneaNet fortunately added some fireworks.
I have been playing Guild Wars for ten months and along came the second birthday of Guild Wars. Only the two year old characters supposedly got something nice. I have no clue what that is. The rest got el cheapo drops occasionally. Now what about the one year old characters? Don't they also get something for being around that long? What about the people whos characters turn 2 years old one day after the event finished?
The rewards on weekends are being repeated and not really something that interests me. The boardwalk games can only be played by the rich. Most players are not rich because they don't farm.
The biggest problem is getting gold to get things like armour or a a better weapon where 1 000 gold can take hours to collect or sometimes spanned over days. Then there are "small" price tags by various players for a small 40 000 gold of even 60 000. The highest that I ever had was 16 000 and that took me a really long time to collect. Getting armour that costs 1 500 gold plus materials per piece can take a long time to get. I never have any drops when I try to farm using farming builds in the popular farming areas. Paying the 1 000 gold entrance fee for Underworld is also a waste of gold for me, since the first mob can easily eliminate my party of characters.
The minipets that can be won at some events are sold by many just to make some gold, so the prices get pushed up very quickly. This makes them instantly not affordable to those that do not have them.
The point of the whole thing is: Why do so many have to stay poor and why are the official events so useless for many or most or even too expensive? The event hats have got no armour rating but people are seen using those in battle. This means they have no protection. Can we maybe get some decent gold rewards for a change or maybe an event armour that people actually want to own?
If ArenaNet doesn't come up with something better in their events soon and not fix many missing basic parts in the game, then they can expect to loose players to other companies. I have been considering something else as well due to lack of basic features but other stuff gets upgraded, including the Player versus Player (PvP) which I hate and do not play at all. That gets too much attention in my opinion.
Basic features lacking:
- Guild rankings list in the game
- Announcements viewable in the game
- Not always the same announcement about player accounts for months
- Message system like email when offline
- Resizable message window
- Hiding or shrinking the party window and the map in towns when not needed
- Where is the guild size and communication details of the guilds in an alliance? Do I have to guess how big another guild in the alliance is or who their leader is??? Why can guilds not have a bit more info about themselves? I have been with my guild for a long time and don't get a sense of identity from that due to lack of guild character (the cape and tag just don't do it).
- Weapons in different price ranges at the merchant, not just expensive
- The afflicted and Faction points to unlock a town in the Factions campaign was a really bad idea. I was in from of the portal but could not get in due to something stupid that can be gained the quickest with PvP battles which I hate. The quests for Faction points were really slow for getting very few points, the same with challenge missions.
- There is no decent spam filter for the local chat.
- Official events are mostly just plain boring. Halloween was decent, the racing was fun. St Pactricks Day was ok. The canthan new year was too tedious. The rest was just plain boring and not memorable at all. Boardwalk games just feed on gold which takes too long to get.
Tuesday, May 08, 2007
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